Getting started

Refine mode

How to use Refine mode

Usecase 1

Enhance the quality and details of a previously created rendering

  1. Create a rendering - render mode

    Focus on creating a rendering which carries your vision in the truest way but no problem if it's rough around the edges

  1. Select Refine mode

    • At the right toolbar, under the Mode menu, select Refine mode, which is suitable for refining already existing renderings

    • The drawing influence drops down automatically to a usually optimal 50%, since in this mode using 100% will not make any noticable changes

  1. Hit generate!

    • you should have a rendering which is a bit more realistic and has more details

  1. Keep generating on top of the previous rendering until you're satisfied with the results

    • If you lower the drawing influence too much or if you generate on top of the newest results too many times, you may end up with a prouct that is too traditional and/or not reflecting your vision anymore

tipp: Use the drawing tools to modify the product in the refinement process

Usecase 2

Start from a colorblocked shape!

Refine mode allows you to paint a variety of colors on the canvas to help influence your text descriptions. (It will not add extra background to your drawing how Render mode does)

In this example, we will go over, how to make a realistic render of a headphone from a simple doodle

Enter Refine mode

  1. Under the Mode menu at the Create tab and select Refine mode

  2. Click the color circle to open the Color tool and select the colors you want to use for your headphone drawing

(tip: You can use the color picker tool, to copy existing colors from the canvas by holding “alt” key)

  1. Draw a simple, color-blocked headphone design concept

    • You can learn more about drawing tools here

    • You can be rough with your drawing, focus on the clear representation of the main volumes, proportions and the colors. Try to compose your wished result in a “low poly” way.

    • You can even hide the sidebar by dragging it out right, to be able to focus on your drawing.

  2. Now we can start typing out our prompt and click Generate

    • in this example, we used the prompt “Premium headphone design concept, by Bang and Olufsen”

    • Drawing Influence set to 50%

    You can learn more about writing prompts here

  3. Keep generating until you’re satisfied

    • If you like : Click on Confirm and Generate again to further head into that design direction, that you like

    • If you don’t : click on Generate again, without confirming the previous render

    Keep in mind, that the rendering input will always be your canvas!

  4. After confirming a starting direction, now you can start refining the design even more

    • Generate on top of the confirmed first render to make it more and more precise

    • Increase the Drawing influence according to your liking of each iteration, until you won’t get more refinement

  5. Feel free to edit the recieved renderings according to your taste.

    • Use the colorpicker function (holding “alt” key) and brush [b] / eraser[e]

  6. If you’re satisfied with the developed shape, feel free to try out different colorways

    • Switch to Render mode, to experiment with differnt cmf

  7. At the end, Export your final product and all the meaningful variations!